Game making in session

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I begun to work on some game projects again.

I have a prototype for a puzzle shooter


This is also like the test I did for a drop puzzle game that is playable called "Sprite stackers"

I am also trying to get the swing of a block ball system better than this

You can see this was before the Reboot, Luna is opening her eyes.
This style was not that bad.

I did state I was going to do this but I can just leave the current game I made 

I can let this game be as it is but the system does work.

As for adventure games I am working on two games at the moment.
One I already have the GameJolt page ready but set to hidden until the game is ready.

This will take some time but I do have plans to do something way bigger and rebuild my last game project that failed.

The WIP video up a head will become this 1st game.
Lunabell's Quest title screen by LunaPrincessNinjato
now that I got the jump on enemies system down and charge shot I am now going to start the basic set up and start making some music for this game.

I also have some animations plan,
More Typhess Q Arc will happen but for some twisted reason I have the urge to try and make a shot by shot remake of the intro to Magic Knights of RayEarth but replace it with Puyo Puyo chars.

I also was going to make a video showing things I was going to do and never did or things I just will not do but had plans for....
Examples such as Princess Demonica and Blazey being lovers and Luna and Typhess Q having a last name
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